knightfolk: A story-driven co-op fantasy RPG
Live as your own hero in a medieval realm. Quest, trade and govern, and stand on the walls together when the season's nemesis strikes. Every morning, yesterday becomes a chapter of the chronicle: written, painted and read aloud like an audiobook. Your name may be in it.
A game you can listen to like an audiobook
knightfolk is a role-playing game and a serial novel at once. What the players do by day, the chroniclers tell the next morning. Each season becomes a book of about 28 chapters, and every chapter is read aloud.
A new episode every morning
At 04:00 realm time a fresh chapter appears: 500 to 900 words, 3 to 6 minutes read aloud by a narrator, in English or German. Listen on the way to work, like a podcast. The foe speaks the last lines in a voice of its own.
A serial novel the players write
No chapter is written in advance. Battles won and lost, elections, trades, rare quests and fallen heroes of the day before become the plot. Nobody knows how the book ends, not even us.
Role-play with consequences
You play one character: origin, name, face, profession and home. Quests ask for decisions, quest chains remember your choice for days, candidates give election speeches, and death is final. Your hero's story is your own.
For readers, BookTok and audiobook fans
If you love fantasy novels, binge audiobooks or trade book tips on BookTok, knightfolk is a book you can step into. Every season stays in the library, free to read and hear without an account.
Read the whole book: Open the book of the season and listen, no account needed.
Become part of the story
The chronicle invents no heroes. It finds them in the game. Whoever did something worth telling yesterday can stand in tomorrow's chapter, with their name, their title and their deed.
Those who lead
Kings and queens, mayors, the winners and losers of an election, a mayor brought down by a vote of no confidence, a promise broken.
Those who fight
The defenders of a town, the hero who strikes down a warlord, the company that sets a town free.
Those who dare
Dangerous, rare and deadly quests, a lucky find, a quest that went wrong.
Those who give and make
Great gifts to a town's coffers, masterpieces from the workshop, a legendary item won back from the foe.
Those who fall
Death is final in knightfolk, and the chronicle remembers how a hero died.
When the chronicle names you
Your name is marked in the text and stays in the book of the season for good. You gain renown and the badge "In the chronicle", and a message tells you at once. Up to three figures appear in the painting of the chapter, and your hero can be one of them, in the robe you wear.
At equal weight the chronicle prefers people it has not named yet, so newcomers get their chance too.
One realm. Many heroes. A new foe every season.
Live as your hero
Choose an origin, a face and a name. Raise your attributes, earn gear, tend your wounds. And take care: death is final.
Defend the realm together
Armies march on your towns in real time. Stand guard, join a campaign wave and fight side by side in live battles.
A chronicle every day
Each morning the chroniclers write yesterday as a chapter, with a painted picture, read aloud in English and German like an audiobook. Your name may be in it.
A new nemesis each season
A lich king, a horde: every season brings another foe with its own commanders. It ends in victory or in the realm's fall.
Plays in the pauses
Send your hero out and come back later. Journeys, quests and work run on without you, and a message tells you when it matters.
Govern your town
Elect a mayor and a king, set taxes, raise buildings and call campaigns. Or vote them out again.
A hero that looks like yours
knightfolk is free to play. You begin with one of twelve painted heroes. Later the court painter paints your hero just the way you describe them.
The court painter
Choose a robe and a pose, then traits: scars, beard, hair, jewellery, the face, even a companion animal. The painter makes a new picture of your hero for your profile and the paintings of the chronicle, and your robe shows on the map and in battle. You pay with Lapis, and it stays with looks: no robe makes you stronger.
Earned, never sold
Some things only come from deeds. Crowned king or queen: the royal mantle, a pose on the throne and a crown. Elected mayor: the robe and chain of office. Grand master of a profession, a masterpiece, a warlord struck down, your first horse, a wound in battle: each brings a robe, a pose or a trait. They stay on your account for good, even after the office is gone, and the first picture in an earned robe or pose is free.
Five minutes here, five minutes there
- Morning: A new chapter of the chronicle. Read it or listen over breakfast.
- Midday: Pick a quest from the board or a shift in your guild's workshop.
- Afternoon: Trade at the market, plan a journey, vote in your town.
- Evening: Stand guard on the walls. The watchtower spots an army on the road.
- Night: The foe attacks. Fight live, or let your hero hold the line.
What kind of game is knightfolk?
knightfolk is a free cooperative medieval fantasy game for the browser and Android. It mixes an idle role-playing game, town politics played by real people and a daily audiobook: the chronicle of the season, written and read aloud from what really happened in the game.
- Genre
- Co-op fantasy RPG, idle game, interactive story
- Platforms
- Browser on phone, tablet and computer; Android in closed test; iPhone coming soon
- Price
- Free to play, no subscription, no pay-to-win
- Players
- Everyone in one realm against a computer-controlled foe; players never fight each other
- Time per day
- A few short visits; quests, journeys and work run on while you are away
- Season
- About 28 days with a new nemesis, then a new realm
- Chronicle
- A new chapter every day, 3 to 6 minutes, written, painted and narrated
- Languages
- English and German, text and narration
In the browser today. Android in test.
Browser
Free on phone, tablet and computer, with nothing to install. One account works everywhere.
Android
The Android app is in a closed test. Write to us with the e-mail address of your Google account and we add you to the test. info@knightfolk.com
iPhone and iPad
The App Store version is on its way. Until then, play in Safari with the same account.
Good to know
What is knightfolk?
A free cooperative fantasy role-playing game set in a medieval realm. Every player lives as one hero, and together they defend their towns against a computer-controlled nemesis that changes every season. What happens each day is retold the next morning as a narrated chapter.
Is knightfolk like an audiobook?
In part, yes. Besides playing, you can simply listen: every day gets a chapter of 3 to 6 minutes, read aloud in English or German. A season adds up to a fantasy book of about 28 chapters that you can read or hear from the start, even without an account.
Can I appear in the story myself?
Yes. Every chapter is made from what players did the day before. Rulers, defenders, daring questers, generous donors and fallen heroes are named with their deeds, and a message tells you when it is you.
Is knightfolk a role-playing game?
Yes. You create one character with an origin, a name and a face, raise attributes, earn gear, learn a profession and make decisions on quests. There is no scripted main plot: your deeds and those of everyone else become the story.
Is knightfolk free?
Yes, with no subscription and no pay-to-win. Lapis, bought with real money, only pays for looks such as robes, poses and new hero pictures.
Can I design my own hero?
Yes. You start free with one of twelve painted heroes. The court painter paints new pictures with the robe, pose and traits you choose, paid with Lapis. Some robes, poses and traits can only be earned by deeds, such as being crowned or elected.
Can I play on Android?
Yes, the Android app is in a closed test. Write to info@knightfolk.com with the e-mail address of your Google account and we add you. You can also play in any browser right now.
Is there an iPhone app?
It is coming to the App Store. Until then knightfolk runs in Safari on iPhone and iPad, with the same account.
How much time do I need?
A few minutes, a few times a day. Quests, journeys and work run on their own, and a message tells you when a battle begins or the chronicle names you.
Who writes the chronicle?
The chapters, their pictures and the narration are made with AI (Google Gemini and ElevenLabs) from the real events of the game: who fought, who fell, who won an election. The players make the story, the AI tells it.
The realm needs you.
Free to play in the browser. Android in closed test, iPhone soon.